if not AkCosmeticTweaks then AkCosmeticTweaks = true -- Replaces the AK upper receiver with the AK.762 one tweak_data.weapon.factory.parts.wpn_fps_ass_74_body_upperreceiver.unit = "units/payday2/weapons/wpn_fps_ass_akm_pts/wpn_fps_ass_akm_body_upperreceiver" -- Replaces the the Slavic Dragon barrel with the AKM one tweak_data.weapon.factory.parts.wpn_fps_upg_ak_b_draco.unit = "units/payday2/weapons/wpn_fps_ass_akm_pts/wpn_fps_ass_akm_b_standard" -- Replaces the the Slavic Dragon barrel with the AK-74 one (remove -- to enable but only have one of these enabled at the time) --tweak_data.weapon.factory.parts.wpn_fps_upg_ak_b_draco.unit = "units/payday2/weapons/wpn_fps_ass_74_pts/wpn_fps_ass_74_b_standard" -- Hides the Lightweight foregrip tweak_data.weapon.factory.parts.wpn_fps_upg_fg_midwest.unit = "units/payday2/weapons/wpn_fps_upg_ak_reusable/wpn_upg_ak_fg_standard" -- Turns the plastic grip into the wooden one tweak_data.weapon.factory.parts.wpn_fps_upg_ak_g_pgrip.unit = "units/pd2_dlc_gage_jobs/weapons/wpn_fps_upg_ak_g_wgrip/wpn_fps_upg_ak_g_wgrip" -- Replaces the AK-74 plastic magazine with the AK.762 metal one (remove -- to enable) -- tweak_data.weapon.factory.parts.wpn_fps_ass_74_m_standard.unit = "units/payday2/weapons/wpn_fps_upg_ak_reusable/wpn_upg_ak_m_akm" -- Replaces the AK quad stacked magazine with the unused drum magazine tweak_data.weapon.factory.parts.wpn_fps_upg_ak_m_quad.unit = "units/payday2/weapons/wpn_fps_upg_ak_reusable/wpn_upg_ak_m_drum" end